tag:blogger.com,1999:blog-5176355230381926469.post6317339507019468264..comments2023-05-26T00:44:29.951-07:00Comments on Sasha Hart CG Artist: Photoshop WorkSasha Harthttp://www.blogger.com/profile/05529602071474347345noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5176355230381926469.post-83426023254468526612010-11-09T09:26:09.410-08:002010-11-09T09:26:09.410-08:00I'd suggest that, Poe being Poe, and the subje...I'd suggest that, Poe being Poe, and the subject matter being what it is, you could afford to take a few more steps from 'realism' and investigate more stylised ways of shaping these spaces. If you haven't done so already, I suggest you look at some of the artists who have been drawn to describing Poe's world; for example:<br /><br />http://www.grandmasgraphics.com/clarke5.php<br /><br />but, for that same level of anxiety in Poe's stories, check out Edvard Munch...<br /><br />RE. your reviews, I'm asking students to now treat them with the same emphasis on formality and convention as is expected in your written assignments. I want them to be used as opportunities for you to really nail the formula, technique and appropriate 'voice' - I want you guys to have an 'academic habit'. Regarding your use of quotes, for example - in your Wizard of Oz review you used this 'killer' quote:<br /><br />“Countless interpretations have been advanced, of the book and of the film, from almost every conceivable angle: political, economic, religious, feminist, Freudian, you name it.” <br /><br />BUT - you don't 'use' it - you don't reflect on its content, and you don't demonstrate an understanding for how these various theories might be applied to the film. When you use a quote, you need to be prepared to 'show that you know' what the person in the quote is actually on about - otherwise it's 'borrowed magic' and it doesn't get you anywhere.<br /><br />I hope you enjoyed Alien (in the dark! Evil laugh) - see below:<br /><br /><br />Here is a list of links back to the CGAA Group Blog, where I have recently uploaded loads of information regarding the way I want students to tackle their written assignments. As you now prepare your unit 2 assignments on production design, pay close attention to the advice given. I will be looking for clear improvement in terms of use of language, academic ‘voice’, use of conventions, argument structure and correct methods of referencing.<br /><br />Academic style/Do’s & Don’ts<br /><br />http://ucarochester-cgartsandanimation.blogspot.com/2010/11/cgaa-yr-1-written-assignment-stuff-or.html<br /><br />1st Person to 3rd person conversions<br /><br />http://ucarochester-cgartsandanimation.blogspot.com/2010/11/fao-1st2nd3rd-cgaa-students-from-1st-to.html<br /><br />Use of footnotes<br /><br />http://ucarochester-cgartsandanimation.blogspot.com/2010/11/fao-1st2nd3rd-cgaa-students-use-of.html<br /><br />How to satisfy essay criteria/assignment presentation/hyperlink to referencing methods <br /><br />http://ucarochester-cgartsandanimation.blogspot.com/2010/11/fao-cgaa-yr-1unit-2spacewritten.html<br /><br />Also – be sure to check out the 2 student essays uploaded to myUCA/Space/Unit Materials – good examples of degree level written assignments. Take the time to read them.tutorphilhttps://www.blogger.com/profile/11842833126210822641noreply@blogger.comtag:blogger.com,1999:blog-5176355230381926469.post-52528930188926337722010-11-09T09:21:22.679-08:002010-11-09T09:21:22.679-08:00nterim Online Review 09/11/10
Hey Sasha,
What I ...nterim Online Review 09/11/10<br /><br />Hey Sasha,<br /><br />What I REALLY want to see from you is a bit more 'razzle dazzle'! I know you're a quiet one, and I think perhaps that you worry about stuff too much. I just want to see you buzzing, with a blog and body-of-work to match. It's not that you're doing anything wrong or I'm disappointed. It's just I can't help feeling that you could be having more fun with this creative lark. There is something small and shy about your blog, when I want it to be BIG and SHOUTY! :-)<br /><br />In truth, there's not a huge amount on here, but you did say that much of your Photoshop work is landlocked on a computer. That said, there is something important missing and that's your research into Poe himself. Remember I'm particularly interested in your 'visual concept' - i.e. the guiding principle that shapes your design of the spaces in response to the text. Remember too, that you're being asked to 'imagineer' environments for a cg ANIMATION - not a life action film - which means, in terms of style and expressiveness, your spaces can depart from photorealism and embrace other 'isms' - Expressionism, for example (an art movement that sought to express human feelings through mark-making and physical spaces), or Romanticism, of which Poe was a part - which favoured the gothic and the supernatural. What you're NOT being asked to produce is illustrations for the book - you're not drawing, you're making a world. In order to do that successfully, you need your visual concept - your visual rule book.tutorphilhttps://www.blogger.com/profile/11842833126210822641noreply@blogger.com