There has been a lack of post on my behalf because I have been so engrossed with modeling the rest of my buildings. But here is how my first attempt at texture my first building. I am actually really please with how it has come out but I think there are a few other things I could do to it for example added some displacement maps or bumps maps to make it feel a bit more 3D.
Just playing around with what we were taunt in this weeks tutorials about Mental Ray.