rel="stylesheet" type="text/css" href="http://fonts.googleapis.com/css?family=Tangerine"/>

Thursday, 1 November 2012

Minor Project: Refining Character

So my character is finally getting somewhere and I am starting to feel much more happy about her. I decided to work on what my character would look like underneath to help me understand how the character would be able to move about. 


Here is the character put altogether, I still need to add a few more little details but I am starting to feel that my character is finally there 


Minor Project: More Development

After speaking with both Phil and Alan, my idea has change about how I want my character to look. My initial ideas where both realistic and stylised and were just not working because I was trying to make my character both human and doll like. So I have decided to go with the idea that my character is a wooden doll and all the detail will be carved into her or painted on to her. Now that I have made that decision I feel much more better about my character.  

Below are a few more developed faces and I think I am going to go with number 10 or 1.


So with that in mind I went back to my 2 favourite initial designs and started to think how they would look and work as wooden dolls. Both design have things that I like about them, so I am going to keep refining them, But at the moment I am a little bit drawn to the first design.


Sunday, 28 October 2012

Minor Project: Character Design More Development

I have been designing the face of my character, at first I started to look at the shapes of children ballerinas for influence and started to draw some initial ideas below. But I just did not think that any of them where working. 


And then I remember my initial influences of painted peg dolls and started to use the idea of simple shapes and painted effect. I think that is the way to go, here are some initial designs.



Personally I think number 2 and 7 stick out for me because the fringes remind me of petals. So I took an initial design and put it together with with the rest of the character to see what it would look like altogether. I am not sure if it looks right, so any feedback would be helpful. But I am currently working on producing more head designs because I don't feel that I have found the right one yet. 


Thursday, 25 October 2012

Minor Project : Character Development

I am still working on developing my character, here is my current designs I have been working on. Using the parts of my previous designs, that I thought worked the best. 



At the moment I am drawn to number four, and I think that this is the design that I am going to take on and refine by adding detail. Also next is to start thinking about designing the face of my character 

Tuesday, 23 October 2012

Minor Project: Character Development


I decided to take my favourite two body shapes from my last post and develop them further.
Here is what I have got so far, looking at adding details to her now. Still don't think I have found the right design yet so going to continue development until I do.



Monday, 22 October 2012

Minor Project: Very Rough Animatic

I thought that I would create a really rough animatic of my animation, just to  figure out  and experiment how my animation could play out. As you can see most of my animatic is combined of real life footage that I have come across, as this would help me with choreographing the dance part of my animation. I want it so it just starts of with the character being the only thing moving and the slowly the nature part of the painting starts to come alive and dance with her. And then around the 1.03 mark of the animatic, this is were I what the animation becomes more abstract, and all the logic has gone, something like The Pink Elephants on parade which is the example I gave in the animatic. Focusing on the line, shape and colour. 


As you can see this animatic is really, really rough, but I just want to get down how I see the animation playing out, in my own head. Now that I have got a bases to work from, I can start figure out the bits that I am still unsure about. 

Sunday, 21 October 2012

Minor Project: Character Design

Here are a few more character silhouettes combining the influence of spinning tops and ballerina's. One thing that I have figured out from these silhouettes is that I want my final character to have some type of flower incorporated into the design. So in the animation itself when the ballerina starts to move and spin the flower part of the design will be animated as well. 



At the moment I am drawn to number 10, but still unsure so I am going to continue developing, using number 10 as a bases to develop...